Post Process All In One
Introducing a complete collection of cinematic Full-Screen Post Process Effects for Unreal Engine — carefully designed for Action, Survival, Horror, Sci-Fi, Fantasy, and immersive gameplay-driven projects.
This package contains a massive library of fully customizable post-process materials created to dramatically enhance player feedback, atmosphere, combat intensity, environmental immersion, and visual storytelling.
All materials are highly flexible and easy to configure. Many of them include built-in effect toggles and modular controls, allowing you to precisely customize:
- effect intensity,
- screen coverage,
- visual blending,
- distortion behavior,
- color treatment,
- and localized screen impact.
You can apply effects to:
- the entire screen,
- specific screen regions,
- selected gameplay moments,
- or only targeted visual zones depending on your project needs.
The collection is divided into several major categories:
Damage Effects
Designed to enhance combat feedback and create more immersive reactions to incoming attacks and environmental hazards.
Includes:
- Burning Damage
- Bullet Damage
- Chemical Damage
- Claw Damage
- Single Claw Impact
- Generic Damage
- Electro Damage
- Frost Damage
- Radiation Damage
These effects are perfect for:
- shooters,
- survival games,
- horror projects,
- boss fights,
- combat cinematics,
- and high-intensity gameplay systems.
Screen Vision & Atmosphere Effects
A collection of stylized visual modes and cinematic vision systems for gameplay enhancement and immersive world interaction.
Includes:
- Black & White Camera Effect
- Color Fog
- Cyber Camera*
- Distortion Screen
- Dragonic Vision*
- Eagle Eye*
- Grid Vision
- Magic Fog*
- Night Vision*
- Paint Vision
- Sixth Sense*
- Thermal Imager*
- Underwater Effect
- Underworld Vision*
These effects are ideal for:
- magical abilities,
- tactical gameplay,
- horror atmospheres,
- sci-fi HUD systems,
- detective mechanics,
- supernatural vision modes,
- and cinematic transitions.
Buff & Debuff Effects
Specialized visual feedback systems for gameplay states, status effects, and psychological atmosphere.
Includes:
- Berserk
- Drunk
- Fear
- Healing
- Pain
- Poison
- Toxic
Perfect for RPG systems, survival mechanics, combat states, debuffs, curses, mutations, and immersive player condition feedback.
Advanced Custom Depth / Stencil Support
Selected materials include support for:
Custom Depth & Stencil Pass Systems
This allows you to:
- apply separate effects to selected meshes,
- isolate visual processing zones,
- highlight characters or objects,
- create tactical outlines,
- and generate advanced cinematic focus effects.
All materials are optimized for real-time gameplay and designed for simple drag-and-drop integration into Unreal Engine projects.
Perfect For:
- Action Games
- Survival Projects
- Horror Experiences
- RPG Systems
- Sci-Fi Interfaces
- Fantasy Abilities
- Cinematic Gameplay
- Player Status Feedback
- Tactical Vision Modes
- Immersive Unreal Engine Projects